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Avatar: The Last Airbender

Allies at Last

Instant

Affinity for Allies (This spell costs less to cast for each Ally you control.) Up to two target creatures you control each deal damage equal to their power to target creature an opponent controls.
Opposing elements working together in harmony.

Color profile

Color identity

  • Green

Format check

Legality

TLR
Duel
Brawl
Penny
PreDH
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Old School
Premodern
Oathbreaker
Standard Brawl
Pauper Commander
Competitive Brawl

Official notes

Rulings

2
  1. Wizards of the Coast

    Affinity for Allies reduces only the generic mana in Allies at Last's cost. The colored mana must still be paid.

  2. Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Allies at Last's first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast that spell was.

Public deck signals

Often played with

0 results

Cards found together in sampled public decks. Lands are excluded and different printings count as one card. This suggests shared play, not a proven combo.

No sampled co-occurrences found

No other nonland cards were found alongside this card in the sampled public decks.

Same Oracle card

Other printings

0 results

No other printings are available

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