Yawgmoth's Will card image

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Urza's Saga

Yawgmoth's Will

Sorcery

Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Color profile

Color identity

  • Black

Format check

Legality

TLR
Banned
Duel
Brawl
Penny
PreDH
Future
Legacy
Banned
Modern
Pauper
Alchemy
Pioneer
Vintage
Restricted
Historic
Standard
Timeless
Commander
Gladiator
Old School
Premodern
Banned
Oathbreaker
Standard Brawl
Pauper Commander
Competitive Brawl

Official notes

Rulings

7
  1. Wizards of the Coast

    You cannot Suspend a card from your graveyard, only your hand.

  2. Wizards of the Coast

    If you cast a Buyback spell, then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets exiled.

  3. Wizards of the Coast

    If an effect asks you to discard a card, you can’t “discard” something that is in your graveyard. Those cards are not in your hand. Thus, Cycling abilities of cards in the graveyard can’t be activated.

  4. Wizards of the Coast

    The second ability creates a replacement effect. It applies to both costs and effects.

  5. Wizards of the Coast

    If you play a card using Yawgmoth’s Will and something triggers only when “cast from your hand”, that something will not trigger. Such things trigger based on where the card came from.

  6. Wizards of the Coast

    To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action.

  7. Wizards of the Coast

    It will exile itself since it goes to the graveyard after its effect starts.

Public deck signals

Often played with

6 results

Cards found together in sampled public decks. Lands are excluded and different printings count as one card. This suggests shared play, not a proven combo.

Same Oracle card

Other printings

5 results