Commander creatures you own have "The first Dragon spell you cast each turn costs less to cast."
You were on a wayward path until Bahamut showed you that power and kindness can unite beneath the same banner.
Log in to favorite this card, track copies, or add it to a deck or wishlist.
Printing details
About this card
Set
Commander Legends: Battle for Baldur's Gate (CLB)
Collector number
513
Rarity
Uncommon
Released
June 10, 2022
Artist
Kai Carpenter
Language
English
Mana value
2
Oracle ID
38477748-bc57-449c-afe1-c5f34caf8eff
Color profile
Color identity
Green
Format check
Legality
TLR
Legal
Duel
Legal
Brawl
Not legal
Penny
Not legal
PreDH
Not legal
Future
Not legal
Legacy
Legal
Modern
Not legal
Pauper
Not legal
Alchemy
Not legal
Pioneer
Not legal
Vintage
Legal
Historic
Not legal
Standard
Not legal
Timeless
Not legal
Commander
Legal
Gladiator
Not legal
Old School
Not legal
Premodern
Not legal
Oathbreaker
Legal
Standard Brawl
Not legal
Pauper Commander
Not legal
Competitive Brawl
Not legal
Official notes
Rulings
10
Wizards of the Coast
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
Wizards of the Coast
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
Wizards of the Coast
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Wizards of the Coast
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
Wizards of the Coast
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).
Wizards of the Coast
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
Wizards of the Coast
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
Wizards of the Coast
You can choose two commanders that are the same color or colors.
Wizards of the Coast
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
Wizards of the Coast
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
Card links
Public deck signals
Often played with
0results
Cards found together in sampled public decks. Lands are excluded and different printings count as one card. This suggests shared play, not a proven combo.
No sampled co-occurrences found
No other nonland cards were found alongside this card in the sampled public decks.