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Fallout

Abundant Growth

Enchantment — Aura

Enchant land When this Aura enters, draw a card. Enchanted land has ": Add one mana of any color."

Color profile

Color identity

  • Green

Format check

Legality

TLR
Duel
Brawl
Penny
PreDH
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Old School
Premodern
Oathbreaker
Standard Brawl
Pauper Commander
Competitive Brawl

Official notes

Rulings

1
  1. Wizards of the Coast

    The enchanted land retains any other abilities it has. Activating one of the land's activated abilities won't cause the other(s) to be activated.

Public deck signals

Often played with

0 results

Cards found together in sampled public decks. Lands are excluded and different printings count as one card. This suggests shared play, not a proven combo.

No sampled co-occurrences found

No other nonland cards were found alongside this card in the sampled public decks.

Same Oracle card

Other printings

12 results