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Assassin's Creed

Adrestia

Legendary Artifact — Vehicle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1
The eagle: good luck to those who bear it, bad luck to those who see it.

Color profile

Color identity

Colorless

Format check

Legality

TLR
Duel
Brawl
Penny
PreDH
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Old School
Premodern
Oathbreaker
Standard Brawl
Pauper Commander
Competitive Brawl

Official notes

Rulings

3
  1. Wizards of the Coast

    Adrestia’s second ability will trigger only if it was crewed this turn by a creature that was an Assassin when it was tapped to pay the cost of Adrestia’s crew ability.

  2. Wizards of the Coast

    Adrestia’s second ability will trigger as long as it was crewed by an Assassin this turn, even if that creature has left the battlefield or stopped being an Assassin since.

  3. Wizards of the Coast

    When Adrestia attacks, if it hasn’t already been crewed by an Assassin this turn, its second ability won’t trigger at all. It’s not possible to crew it with an Assassin after it attacks in time to have the ability trigger.

Public deck signals

Often played with

0 results

Cards found together in sampled public decks. Lands are excluded and different printings count as one card. This suggests shared play, not a proven combo.

No sampled co-occurrences found

No other nonland cards were found alongside this card in the sampled public decks.

Same Oracle card

Other printings

1 results