- Main deck
- 100
- Lands
- 34
- Avg. CMC
- 3.27
- Est. price
- $552.37+
Price unavailable for 7 copies.
Estimated deck price
- Selected printings
- $552.37+
- Cheapest printings
- $480.08
Included in the calculation are the main deck and the sideboard.
Selected-printing total is incomplete: price unavailable for 7 copies.
Deck
Command zone1
Board Wipe / Sweeper 6
-
Accursed Marauder
1xAccursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
×1 -
Archfiend of Ifnir
1xArchfiend of Ifnir
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)
×1 -
Blasphemous Act
1xBlasphemous Act
This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
×1 -
Grave Pact
1xGrave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
×1 -
Massacre Wurm
1xMassacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
×1 -
Plaguecrafter
1xPlaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
×1
Burn / Drain 7
-
Bastion of Remembrance
1xBastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
×1 -
Gray Merchant of Asphodel
1xGray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)
×1 -
Kokusho, the Evening Star
1xKokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
×1 -
Marionette Apprentice
1xMarionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
×1 -
Mayhem Devil
1xMayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
×1 -
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
1xSephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
//
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
×1 -
Zulaport Cutthroat
1xZulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
×1
Card Selection 2
-
Faithless Looting
1xFaithless Looting
Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
×1 -
Pompous Battlemage // Improvised Act
1xPompous Battlemage // Improvised Act
Prowess
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
//
You may discard a card. If you do, draw a card.
×1
Counter Generation 1
Draw 7
-
Black Market Connections
1xBlack Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
×1 -
Braids, Arisen Nightmare
1xBraids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
×1 -
Disciple of Bolas
1xDisciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
×1 -
Electric Revelation
1xElectric Revelation
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
×1 -
Morbid Opportunist
1xMorbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
×1 -
Ripples of Undeath
1xRipples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay and 3 life. If you do, put a card from among those cards into your hand.
×1 -
Skullclamp
1xSkullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
×1
Graveyard Hate 2
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Boggart Trawler // Boggart Bog
1xBoggart Trawler // Boggart Bog
When this creature enters, exile target player's graveyard.
//
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
×1 -
Bojuka Bog
1xBojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add .
×1
Life Gain 1
Mana Fixing 11
-
Blood Crypt
1xBlood Crypt
(: Add or .)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
×1 -
Bloodstained Mire
1xBloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
×1 -
Command Tower
1xCommand Tower
: Add one mana of any color in your commander's color identity.
×1 -
Dragonskull Summit
1xDragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add or .
×1 -
Haunted Ridge
1xHaunted Ridge
This land enters tapped unless you control two or more other lands.
: Add or .
×1 -
Luxury Suite
1xLuxury Suite
This land enters tapped unless you have two or more opponents.
: Add or .
×1 -
Shadowblood Ridge
1xShadowblood Ridge
, : Add .
×1 -
Smoldering Marsh
1xSmoldering Marsh
(: Add or .)
This land enters tapped unless you control two or more basic lands.
×1 -
Sulfurous Springs
1xSulfurous Springs
: Add .
: Add or . This land deals 1 damage to you.
×1 -
Tainted Peak
1xTainted Peak
: Add .
: Add or . Activate only if you control a Swamp.
×1 -
Temple of Malice
1xTemple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
×1
Protection 4
-
Lightning Greaves
1xLightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
×1 -
Mithril Coat
1xMithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
×1 -
Not Dead After All
1xNot Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
×1 -
Supernatural Stamina
1xSupernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
×1
Pump / Anthem 2
-
Anger
1xAnger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
×1 -
Enduring Courage
1xEnduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
×1
Ramp 4
Recursion 10
-
Ancient Brass Dragon
1xAncient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
×1 -
Animate Dead
1xAnimate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
×1 -
Archpriest of Shadows
1xArchpriest of Shadows
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
×1 -
Dread Return
1xDread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
×1 -
Exhume
1xExhume
Each player puts a creature card from their graveyard onto the battlefield.
×1 -
Grave Researcher // Reanimate
1xGrave Researcher // Reanimate
At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
//
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
×1 -
Gravecrawler
1xGravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
×1 -
Junji, the Midnight Sky
1xJunji, the Midnight Sky
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
×1 -
Sheoldred, Whispering One
1xSheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
×1 -
Victimize
1xVictimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
×1
Sacrifice Outlet 7
-
Carrion Feeder
1xCarrion Feeder
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
×1 -
Goblin Bombardment
1xGoblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
×1 -
Phyrexian Tower
1xPhyrexian Tower
: Add .
, Sacrifice a creature: Add .
×1 -
Umbral Collar Zealot
1xUmbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
×1 -
Viscera Seer
1xViscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
×1 -
Warren Soultrader
1xWarren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
×1 -
Yawgmoth, Thran Physician
1xYawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
×1
Self-Mill 1
Spot Removal 8
-
Archon of Cruelty
1xArchon of Cruelty
Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
×1 -
Deadly Rollick
1xDeadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
×1 -
Fell the Profane // Fell Mire
1xFell the Profane // Fell Mire
Destroy target creature or planeswalker.
//
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
×1 -
Flare of Malice
1xFlare of Malice
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
×1 -
Noxious Gearhulk
1xNoxious Gearhulk
Menace
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
×1 -
Ravenous Chupacabra
1xRavenous Chupacabra
When this creature enters, destroy target creature an opponent controls.
×1 -
Snuff Out
1xSnuff Out
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
×1 -
Terminate
1xTerminate
Destroy target creature. It can't be regenerated.
×1
Theft 1
Token Generation 1
Tutor 2
-
Entomb
1xEntomb
Search your library for a card, put that card into your graveyard, then shuffle.
×1 -
Vile Entomber
1xVile Entomber
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
×1
Untap 1
Untagged 21
Sideboard
No sideboard cards.
Maybeboard
Burn / Drain 1
Evasion 1
Pump / Anthem 1
Ramp 2
-
Lost Jitte
1xLost Jitte
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
×1 -
Solemn Simulacrum
1xSolemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
×1
Commander checks
LegalAbout these checks
Checks use the imported Scryfall snapshot, not a live ban list or an exhaustive tournament ruling. Companion declarations and their restrictions are not modeled. Maybeboard cards and Commander sideboards are planning cards and are excluded from deck-validity checks.
Statistics
Mana curve
34 Lands · 3.27 CMC · 216 Total Mana Value
-
00
-
141
-
122
-
153
-
124
-
45
-
36
-
67+
Mana sources
Color identity
Card types
Card types & draw chances
Main library · commanders excluded
- Creature Cards: 36 Chance of at least 1 in 7 cards seen: 96.3%
- Artifact Cards: 8 Chance of at least 1 in 7 cards seen: 45.6%
- Enchantment Cards: 7 Chance of at least 1 in 7 cards seen: 41.2%
- Instant Cards: 11 Chance of at least 1 in 7 cards seen: 57.4%
- Sorcery Cards: 5 Chance of at least 1 in 7 cards seen: 31.2%
- Land Cards: 34 Chance of at least 1 in 7 cards seen: 95.3%
At least 1 occurrence in 7 cards seen.
Draw chances use a randomly shuffled main library without replacement, mulligans, tutors, or card selection.
Tags & draw chances
Main library · commanders excluded
- Ramp Cards: 8 Chance of at least 1 in 7 cards seen: 45.6%
- Draw Cards: 10 Chance of at least 1 in 7 cards seen: 53.7%
- Spot Removal Cards: 12 Chance of at least 1 in 7 cards seen: 60.7%
- Board Wipe / Sweeper Cards: 6 Chance of at least 1 in 7 cards seen: 36.4%
- Protection Cards: 6 Chance of at least 1 in 7 cards seen: 36.4%
- Tutor Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Mana Fixing Cards: 14 Chance of at least 1 in 7 cards seen: 66.8%
- Recursion Cards: 14 Chance of at least 1 in 7 cards seen: 66.8%
- Burn / Drain Cards: 11 Chance of at least 1 in 7 cards seen: 57.4%
- Life Gain Cards: 10 Chance of at least 1 in 7 cards seen: 53.7%
- Sacrifice Outlet Cards: 9 Chance of at least 1 in 7 cards seen: 49.8%
- Card Selection Cards: 7 Chance of at least 1 in 7 cards seen: 41.2%
- Cheat Into Play Cards: 6 Chance of at least 1 in 7 cards seen: 36.4%
- Pump / Anthem Cards: 5 Chance of at least 1 in 7 cards seen: 31.2%
- Theft Cards: 5 Chance of at least 1 in 7 cards seen: 31.2%
- Token Generation Cards: 5 Chance of at least 1 in 7 cards seen: 31.2%
- Counter Generation Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Hand Disruption Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Self-Mill Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Graveyard Hate Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Discard Outlet Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Tapped Land Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Untap Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
At least 1 occurrence in 7 cards seen.
Draw chances use a randomly shuffled main library without replacement, mulligans, tutors, or card selection.