- Main deck
- 100
- Lands
- 34
- Avg. CMC
- 2.47
- Est. price
- $1,183.75+
Price unavailable for 5 copies.
Estimated deck price
- Selected printings
- $1,183.75+
- Cheapest printings
- $1,321.81
Included in the calculation are the main deck and the sideboard.
Selected-printing total is incomplete: price unavailable for 5 copies.
Deck
Command zone1
Board Wipe / Sweeper 3
-
Damnation
1xDamnation
Destroy all creatures. They can't be regenerated.
×1 -
Game Over
1xGame Over
This spell costs less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
×1 -
Villainous Wrath
1xVillainous Wrath
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
×1
Cheat Into Play 2
-
Buster Sword
1xBuster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
×1 -
The Key to the Vault
1xThe Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
×1
Combat Tricks 5
-
Giant Growth
1xGiant Growth
Target creature gets +3/+3 until end of turn.
×1 -
Leap
1xLeap
Target creature gains flying until end of turn.
Draw a card.
×1 -
Might of Oaks
1xMight of Oaks
Target creature gets +7/+7 until end of turn.
×1 -
Mutagenic Growth
1xMutagenic Growth
( can be paid with either or 2 life.)
Target creature gets +2/+2 until end of turn.
×1 -
Resize
1xResize
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
×1
Copy / Clone 4
-
Felix Five-Boots
1xFelix Five-Boots
Menace, ward
If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
×1 -
Ivy, Gleeful Spellthief
1xIvy, Gleeful Spellthief
Flying
Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
×1 -
Roaming Throne
1xRoaming Throne
Ward
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
×1 -
Wizard's Staff
1xWizard's Staff
Equipped creature has prowess. (Whenever its controller casts a noncreature spell, that creature gets +1/+1 until end of turn.)
If a triggered ability of equipped creature triggers, that ability triggers an additional time.
Equip Wizard
Equip
×1
Counter Generation 2
-
Forgotten Ancient
1xForgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
×1 -
The Thirteenth Doctor
1xThe Thirteenth Doctor
Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
×1
Counterspell / Stack Interaction 4
-
An Offer You Can't Refuse
1xAn Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
×1 -
Counterspell
1xCounterspell
Counter target spell.
×1 -
Negate
1xNegate
Counter target noncreature spell.
×1 -
Repulsive Mutation
1xRepulsive Mutation
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
×1
Evasion 6
-
Aqueous Form
1xAqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
×1 -
Cloak of Feathers
1xCloak of Feathers
Target creature gains flying until end of turn.
Draw a card.
×1 -
Pym Particles
1xPym Particles
Target creature gains vigilance until end of turn and can't be blocked this turn.
Draw a card.
×1 -
Shadowspear
1xShadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
×1 -
Trailblazer's Boots
1xTrailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
×1 -
Zephyr Boots
1xZephyr Boots
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
×1
Land 34
-
Academy Ruins
1xAcademy Ruins
: Add .
, : Put target artifact card from your graveyard on top of your library.
×1 -
Bayou
1xBayou
(: Add or .)
×1 -
Breeding Pool
1xBreeding Pool
(: Add or .)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
×1 -
Command Tower
1xCommand Tower
: Add one mana of any color in your commander's color identity.
×1 -
Drowned Catacomb
1xDrowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add or .
×1 -
Forest
3xForest
(: Add .)
×3 -
Hinterland Harbor
1xHinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add or .
×1 -
Island
3xIsland
(: Add .)
×3 -
Llanowar Wastes
1xLlanowar Wastes
: Add .
: Add or . This land deals 1 damage to you.
×1 -
Minas Morgul, Dark Fortress
1xMinas Morgul, Dark Fortress
Minas Morgul enters tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
×1 -
Misty Rainforest
1xMisty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
×1 -
Morphic Pool
1xMorphic Pool
This land enters tapped unless you have two or more opponents.
: Add or .
×1 -
Overgrown Tomb
1xOvergrown Tomb
(: Add or .)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
×1 -
Polluted Delta
1xPolluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
×1 -
Reflecting Pool
1xReflecting Pool
: Add one mana of any type that a land you control could produce.
×1 -
Rejuvenating Springs
1xRejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add or .
×1 -
Shizo, Death's Storehouse
1xShizo, Death's Storehouse
: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
×1 -
Swamp
2xSwamp
(: Add .)
×2 -
Tropical Island
1xTropical Island
(: Add or .)
×1 -
Underground River
1xUnderground River
: Add .
: Add or . This land deals 1 damage to you.
×1 -
Underground Sea
1xUnderground Sea
(: Add or .)
×1 -
Undergrowth Stadium
1xUndergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add or .
×1 -
Urborg, Tomb of Yawgmoth
1xUrborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
×1 -
Verdant Catacombs
1xVerdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
×1 -
Watery Grave
1xWatery Grave
(: Add or .)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
×1 -
Woodland Cemetery
1xWoodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add or .
×1 -
Yavimaya Coast
1xYavimaya Coast
: Add .
: Add or . This land deals 1 damage to you.
×1 -
Yavimaya, Cradle of Growth
1xYavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
×1 -
Zagoth Triome
1xZagoth Triome
(: Add , , or .)
This land enters tapped.
Cycling (, Discard this card: Draw a card.)
×1
Protection 5
-
Dragonfire Blade
1xDragonfire Blade
Equipped creature gets +2/+2 and has hexproof from monocolored.
Equip . This ability costs less to activate for each color of the creature it targets.
×1 -
Hammer of Nazahn
1xHammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
×1 -
Overprotect
1xOverprotect
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
×1 -
Slip Out the Back
1xSlip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
×1 -
Swiftfoot Boots
1xSwiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
×1
Pump / Anthem 8
-
Berserk
1xBerserk
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
×1 -
Brass Knuckles
1xBrass Knuckles
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
×1 -
Favor of the Overbeing
1xFavor of the Overbeing
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.
×1 -
Fireshrieker
1xFireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
×1 -
Hunter's Axe
1xHunter's Axe
Equipped creature gets +2/+0 and has "Whenever this creature attacks, it gains your choice of trample or deathtouch until end of turn."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
×1 -
Invigorate
1xInvigorate
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
×1 -
Might of the Nephilim
1xMight of the Nephilim
Target creature gets +2/+2 until end of turn for each of its colors.
×1 -
Wrecking Ball Arm
1xWrecking Ball Arm
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature
Equip
×1
Ramp 12
-
Arcane Signet
1xArcane Signet
: Add one mana of any color in your commander's color identity.
×1 -
Birds of Paradise
1xBirds of Paradise
Flying
: Add one mana of any color.
×1 -
Delighted Halfling
1xDelighted Halfling
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
×1 -
Farseek
1xFarseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
×1 -
Fellwar Stone
1xFellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
×1 -
Ornithopter of Paradise
1xOrnithopter of Paradise
Flying
: Add one mana of any color.
×1 -
Rampant Growth
1xRampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
×1 -
Sol Ring
1xSol Ring
: Add .
×1 -
Talisman of Curiosity
1xTalisman of Curiosity
: Add .
: Add or . This artifact deals 1 damage to you.
×1 -
Talisman of Dominance
1xTalisman of Dominance
: Add .
: Add or . This artifact deals 1 damage to you.
×1 -
Talisman of Resilience
1xTalisman of Resilience
: Add .
: Add or . This artifact deals 1 damage to you.
×1 -
Three Visits
1xThree Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
×1
Recursion 1
Spot Removal 8
-
Assassin's Trophy
1xAssassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
×1 -
Astarion's Thirst
1xAstarion's Thirst
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
×1 -
Beast Within
1xBeast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
×1 -
Deadly Rollick
1xDeadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
×1 -
Feed the Swarm
1xFeed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
×1 -
Fell the Profane // Fell Mire
1xFell the Profane // Fell Mire
Destroy target creature or planeswalker.
//
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
×1 -
Gemrazer
1xGemrazer
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
×1 -
Pongify
1xPongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
×1
Theft 3
-
Agent of Treachery
1xAgent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
×1 -
Garland, Royal Kidnapper
1xGarland, Royal Kidnapper
When Garland enters, target opponent becomes the monarch.
Whenever an opponent becomes the monarch, gain control of target creature that player controls for as long as they're the monarch.
Creatures you control but don't own get +2/+2 and can't be sacrificed.
×1 -
Gonti, Night Minister
1xGonti, Night Minister
Whenever a player casts a spell they don't own, that player creates a Treasure token.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
×1
Untap 1
Voltron 1
Sideboard
No sideboard cards.
Maybeboard
No maybeboard cards.
Commander checks
LegalAbout these checks
Checks use the imported Scryfall snapshot, not a live ban list or an exhaustive tournament ruling. Companion declarations and their restrictions are not modeled. Maybeboard cards and Commander sideboards are planning cards and are excluded from deck-validity checks.
Statistics
Mana curve
34 Lands · 2.47 CMC · 163 Total Mana Value
-
00
-
181
-
242
-
63
-
134
-
45
-
06
-
17+
Mana sources
Color identity
Card types
Card types & draw chances
Main library · commanders excluded
- Creature Cards: 13 Chance of at least 1 in 7 cards seen: 63.9%
- Artifact Cards: 22 Chance of at least 1 in 7 cards seen: 83.8%
- Enchantment Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Instant Cards: 20 Chance of at least 1 in 7 cards seen: 80.5%
- Sorcery Cards: 9 Chance of at least 1 in 7 cards seen: 49.8%
- Land Cards: 34 Chance of at least 1 in 7 cards seen: 95.3%
At least 1 occurrence in 7 cards seen.
Draw chances use a randomly shuffled main library without replacement, mulligans, tutors, or card selection.
Tags & draw chances
Main library · commanders excluded
- Ramp Cards: 14 Chance of at least 1 in 7 cards seen: 66.8%
- Draw Cards: 6 Chance of at least 1 in 7 cards seen: 36.4%
- Spot Removal Cards: 9 Chance of at least 1 in 7 cards seen: 49.8%
- Board Wipe / Sweeper Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Protection Cards: 8 Chance of at least 1 in 7 cards seen: 45.6%
- Tutor Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Land Cards: 34 Chance of at least 1 in 7 cards seen: 95.3%
- Mana Fixing Cards: 34 Chance of at least 1 in 7 cards seen: 95.3%
- Pump / Anthem Cards: 22 Chance of at least 1 in 7 cards seen: 83.8%
- Evasion Cards: 16 Chance of at least 1 in 7 cards seen: 72.1%
- Counter Generation Cards: 6 Chance of at least 1 in 7 cards seen: 36.4%
- Combat Tricks Cards: 5 Chance of at least 1 in 7 cards seen: 31.2%
- Copy / Clone Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Counterspell / Stack Interaction Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Recursion Cards: 4 Chance of at least 1 in 7 cards seen: 25.8%
- Card Selection Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Theft Cards: 3 Chance of at least 1 in 7 cards seen: 19.9%
- Cheat Into Play Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Tapped Land Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Token Generation Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Untap Cards: 2 Chance of at least 1 in 7 cards seen: 13.7%
- Burn / Drain Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
- Discard Outlet Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
- Hand Disruption Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
- Life Gain Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
- Voltron Cards: 1 Chance of at least 1 in 7 cards seen: 7.1%
At least 1 occurrence in 7 cards seen.
Draw chances use a randomly shuffled main library without replacement, mulligans, tutors, or card selection.